This tutorial will show you how I am able to start without an idea, and quickly render a creature to completion featuring transparent skin layers and organic forms. Sculpting the design from a sphere in ZBrush, I spend my time building up a foundation of anatomy and surface details. Working with Subtools to build out additional organic parts such as teeth, eyes, and organs. I discuss how I work with Polypaint to create convincing skin textures, and how I adjust my render settings in ZBrush to produce my final images. Finally, I share how to composite your renders in Photoshop, preparing the creature for final presentation.
- 8 part video series (2 hours and 53 minutes)
- Streamable, downloadable
- No time-lapse, Recorded live
- Sculpting in ZBrush
- Creating Teeth
- Organic Subtools
- Rendering in ZBrush
- Compositing in Photoshop
You can purchase the tutorial here Transparent Creatures
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